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awesome_game/Source/TurnBasedTutorial/MyPlayerState.h

18 lines
307 B

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/PlayerState.h"
#include "MyPlayerState.generated.h"
/**
*
*/
UCLASS()
class TURNBASEDTUTORIAL_API AMyPlayerState : public APlayerState
{
GENERATED_BODY()
};