From e27bfbd8a86f0715867a063c4df6712addebce8a Mon Sep 17 00:00:00 2001 From: m4xxx1m Date: Sun, 18 Jun 2023 13:16:54 +0300 Subject: [PATCH] turned down the music volume --- Config/DefaultGame.ini | 3 +++ .../Audio/Makai-Symphony-Dragon-Castle.uasset | Bin 28688765 -> 28688828 bytes .../Makai-Symphony-Dragon-Castle_Cue.uasset | Bin 4156 -> 4156 bytes .../Multiplayer/BP_BattleGameMode.uasset | Bin 19658 -> 19651 bytes .../SinglePlayer/BP_SinglePlayerGM.uasset | Bin 19662 -> 19655 bytes Content/MainMenu/MainMenuLevel.umap | Bin 33270 -> 32994 bytes .../BattleMode/BattlePlayerController.cpp | 2 +- 7 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 0b6c422..69e98a0 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -1,7 +1,10 @@ [/Script/EngineSettings.GeneralProjectSettings] ProjectID=D68B8A08410D0195272328B9EAD1AE41 +bShouldWindowPreserveAspectRatio=False +bUseBorderlessWindow=False [StartupActions] bAddPacks=True InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") + diff --git a/Content/Audio/Makai-Symphony-Dragon-Castle.uasset b/Content/Audio/Makai-Symphony-Dragon-Castle.uasset index d26184e3811355d0a4c55acc3e7cc92fdb976c62..1851c62ea805b2ab0a35625c9031699ec70b97d9 100644 GIT binary patch delta 2574 zcmaLX2Xsw$0LSrrlNT8h5=ovsf(T;ACT2v8h!rIECWw(25i3RzJ62qK#ojZ~>Y%!J zb)Z@;s!OZd>eiz1{qfS{w5R?jpYI+2|GoFUo0Hs|d(rPy_C>#yiKR0_48y}PjIPeq zWHyEoj6S9n?Wo#9hf(f^!H;p1Xq}ELYlqR0t%TVPqt1d`nFVp)ZBO4FlzB2N?n3U_ z5HmRUdXh(PCdXJYW}um2C7D?f-ds4Wv(uTDk~+$`60#}Xj}vX2&T$Fp&a~w8jA@3y z?bwon^JaT9tC*g`xLa6QSp4Cx;p^I(u5HnpJFL+M)p*>Rz=uozv!q@@qRdB-=8{iSeD;{mtx2JgOy(gwmD%feC>{hYpOX|8u_jRl<;BPf^ z)M{VRjiQx?K60rCr3CO72S}4?&yJ@NJJ8Pp*Q-VFZ!WB24EltVK9bZD28D; zMj#m@F$$xRf-xA2aTt$OIFW`4NXJBEU=k){3Z`NjGBF)9FcY(oh1r;cxyZ&m%*O&O z#3C%l669bhmSH(oU?p;~3Kmvl4c1~E)?))UViPuF3$`K;+prxwuoJtm8+))9`>-De za1e)Z7)Njv$8a3^D8LCkfhTbiPvL1igJ*FHr|}%l;CZ}&7x5Ba#w&Oguio{E>^t@tR# z6<@_qDWQ~9{FMNuloF@}DZz?eDXoMk4<24ddu5eSrJPb;si1@@6_s$Ml2TczqC_ZF zm1;_LrG`>dsio9bB9%HyU8SBz>c%_rlS?Qv5Rk|q&N_VA)(o;!Pl9XObZ>5jYSLvtpR|Y5pl|jm2 zWr#9V8Kw+ZMkvY3NM)2VT1ipHC}Wjz%6KJJaVlxb1SMUWsAMRUl*!5zWvVhw$yBB* zGnARiEG0{st;|v8D%r|BWxldNS*R>h7As4X9A&ApOj)k1P*y6r$|}WDRx4|iwaPkW zy|O{ssBBU;D_fMUN}jS!*{?*sS-*B1Z) delta 2429 zcmaLXcU+Wp0LSs?fkXDVJ3&xXL~-HXTM&af(^sXFpM6l zDPtH6!=95^ubIu&FnAf~iH_?11B(tDh947hClGTkdWYtoidlEpcH?}(?ZY{jf=zqQ zt$4TkL530Oh%)VFoFm@MEWBgJn90ry825^ci#Xp~bC)%G0&V}d##*xE zsWrYE=S7%y>yxMYIxf4~O)tky*GQhsYUvZ?@4SEuW0Z40B4m5mwF0w_W516PCTNOgXpRh(dcrqXRl3 z2A$9uT@Z_|=!Wj-fjIO;FZ4zq^hG@Sp+6EZ00S`ygE0g{F$}{o0wXaBqcH}F7>jWj zj|rHFBqSpRshEVxNJBcNU@9^&4bw3LGcgOZF$Z&zi7d>+d}Lz*7Ge<=V+odG8J1%O zR$>)aV-0e!77nb#dThW(Y(g$JBM)1!72B{KJFpYGup4`@7yFQp{WySwIE2GEf}=Qw z<2Zo=6yhYF!LxV{&*Kzcz>7GIm+&&q;1!(3t9T8s;~dW84P3yRcncTtHr~M{yo>j6 z8Smo?KEQ|g2u1i9pWrG!#b@{&*YE|t#C3dyuW16w6fftuzZ!~*;;L8_H>H%~u6QV(ikIT8_$a=LpW?3s zC|1R$*p<>spc15%QG%5a<O1M&4siH(ERh4Q=b)|+B^GTxp@SR9Y#ml{QLSrJWL`v{#~)4oXKQM(Lz< zR=Oy$N>`}vgGEf<$3|59HLzQ95aAkxtQW>R; zR>mla%2;KbGG3XWOjMGTWFP%SXrVhRhB8sl@-cLWtFm8S)=4AYZZsGPFb&PP&O)?lw4)AlBaA@ zwkq3{?aB^ir?N}gt?W_uD*KdtWxsMjIj9^`4l75LqslSmxN<@%Pzsfk<{AF8%(VQ6 Dy6dEJ diff --git a/Content/Audio/Makai-Symphony-Dragon-Castle_Cue.uasset b/Content/Audio/Makai-Symphony-Dragon-Castle_Cue.uasset index 8834cf19d3801fd5bbe29a0d635b759826df09fa..3ced99f3ae496de6400f2fbc4ac4fb32d5b0d96a 100644 GIT binary patch delta 27 jcmdm^ut#CSB>`8NSN%`#OL))ejcO8^9Ot_6Q4~J_vX%^Y delta 27 jcmdm^ut#CSC4n-Yud+?^^Sw5*e?9)|%Z`MNkD~Yixnd3v diff --git a/Content/BattleField/Multiplayer/BP_BattleGameMode.uasset b/Content/BattleField/Multiplayer/BP_BattleGameMode.uasset index 66c11c64c907d98be09a399b98d679633523176c..c11f80324df950a937a23c6f8f73ae6d365fc7c9 100644 GIT binary patch delta 389 zcmX>#lkxCO#t9P`)h15#G*A;_V31>AV0g#Nz>p`-z`zJ({{zx&5)2GVKrHOc;IH-T zrOTAv>E7`R)%aI=hK@{GKO+6%1)N& zl4oV$eY^MTW_PabOhQ~hUBUUKc`4zEWvL8i-{RJ6=I3={Wl}Sr{J}|Ua;=aJQ?%7& zLkAF3V)9=h2|i1pj;Bz&#I1o+dXskwt4uBx7Ge4W<61DSwE@d?ifBys6cJ#GvW0Rj znA#kmdPF9(imEUzcL8%FMJ<^0-N1HU5MlwEC^Gq~s0yRbWJM>*$qR(VCTogWFb2VS zAo-+lkwC{#t9P`btg{rG|&}dV31>AVED?*z)&jAz`zJ(vq~^9@B*s+9E#3rYSsxX4)Pm7?@lYrowq3c{XtsCT}0Gc@g5D7zHPLOPI6D0>epmbGt;p{^nlKJjTh# QJ&sKl^Vqogx7P_q0Dcp6#{d8T diff --git a/Content/BattleField/SinglePlayer/BP_SinglePlayerGM.uasset b/Content/BattleField/SinglePlayer/BP_SinglePlayerGM.uasset index 0ee3e8db52b4738a87fff8f02410cb2fb1990f23..1f37f8297bad0a970c9c64ee43473ecefa557edc 100644 GIT binary patch delta 378 zcmX>%lkxaW#t9P`H6~8AV0h2Vz>qJ_z`zJ({|D0S5)2H=K>TLq#y|4z zDgKjuLhc@(W@0#*i!o2O9Vl_w2dEMW{09OJa|Q;@$x|7%SsAi_nF$r-2bp_{_=B0!umZdV7eT!SOS%BAxl}W>V@&;$E$#p_DOtDsz z8^KJ8$^V2@m?W)%T%E}WM8zhb6Bd|UCM?3lV1p#2!n6^=ohKqP*-J!#Db5zIVxEW! zQ#0c-N1HV5Mr6UOIT#`HK34zH(Z6Cm;lkwb4#t9P`^(RjBG|&@bV31>AVED$%z)&X6z`zJ(vq>;8@By(F5DRI~{I$;e znA5(kaTj%>_wAa@#h54C2b4JF15}9w{sV!&IRk_4T=CAOsSK5Ko);-h4rCJD ze49~|gHdrZE0;VcSjNY^4xQ+T`oPB1}6VTuBitrc_(7jHHOx zY!1fdfu}t1AYQbdg4VN_+Q(=mQa684Um@*ME m?BXg+{yt!Zk>a0Ngn)rDxsgR?a<+s7s~nIczqv!g-UI*?lVYp@ diff --git a/Content/MainMenu/MainMenuLevel.umap b/Content/MainMenu/MainMenuLevel.umap index e7ad0bc255ee2c79d97a102d3c40ba48f515fc69..3d7e7215a2fa491563a62f1a687d459fb9cd9363 100644 GIT binary patch delta 686 zcmey?%=D;{X~G$%4?z>pWhhLvzj8V8O1fv`rs%Tte0Ifc4>_N{edy}7r~c)vk6Y)c zP7Y&C61&&HfCByl!H1yD=NLDL0*#rhD5*6moMrMlaSNs`!IJ~C)Ihu{35m&C5-Lnv zLl7c1Owyr~6Vvr4`%8*X{wJZpbOXjUXYvaJ%g9TqPrfH9z|;fdnllMRL-hzxo+YKi z6dDiazLx^Zq`+meq*a(!q=C8nrOlbn=S*%Chr7c{MujOm59ki9$rHp`Cilr$FdZrY ztL>MOpDZRT!DLVfQy(R3!!)Z9uGUXdWb!Rp6{h3GFa=t2HcWvfFdoR8tK?LeZo@@> z$>~h)lNVsLn{1dVIaxqPYjTymh!6`f06BnI02+{al`s=d$=fj1!FdbPStgq)STJ3z zhsn=UuwlB?0ONt|lTv&jBLXys5r{>h=7HGvfzbluP8L&Iz;q{Q^A4q@%>371{{PPm zR0@KX3<8^T)VNtDv)jvUey+8Rck*_9xyiAH9GfLAnV3PG%}Z?@#5pZ=4J`FcjP;B* zzYDfkoV>kMLIz|$$o(Mje+dKQ_cbYwTMk_*W?tC8baG;8*ks*OiOJ_nc|^T+4fU)a zTYApCV*2oChWvMs29e2)b&``g%R)Ejm8q~ywul$lJgMqD6VFU`XV;~jJO{V03w4tgl8lP}g=ZoXeD&H?}r*yfV} delta 1000 zcmaFV$n>q5X~G#MmXL|(G89gG?)I4-=jyb2)tY(7oy#0%eOgmqyRqKC&(HI3ougyq zdI^4ijaw?4P;UfR!G=vy| zVZs5#0?@DtDuZkPCuhNwgy5c&w_uu71(ju)d?A%(vYCPf)6)jHhIv5lvqm@<NggW%>I zHEx!A2p2?(LZ!kO0vM7RvKi7CQW#1ZTp6+$N*D?mav72ssu=u%WFAna1gKU5s@@5# zu7IJK!I~i$tSb$uryR&~2I34LJD(vCs-Ka88>$N`w|R-ya^7(A9U%pGbP3S1VulEy zb*Vs0(|}I5o?K-myE)T>i#d^e3sj*NctCv)3yBb*1xY}h1@wIh(5g2!nwuwDJBV|d z>lzvB8C&WZZoU;{uQ+*eiG&O+J%C~)W!GG;s_lVZjX#W6r|fy#Ir(CQ?BogJf|ILD zG$u=yNKD>c!Xv8YC$Oe*#(lr7`h3li3URI=jUtl;qa`PQEeV}$5XUn4e*({DuTm8j z#%Ys321#t5Ub&5lXV%m{*IAaKM~y$rxlUeCZOSrZyP)%Ah3Zd}*Vl7Rs^1Ajo9Z7i F0sxp)5N-ef diff --git a/Source/TurnBasedTutorial/BattleMode/BattlePlayerController.cpp b/Source/TurnBasedTutorial/BattleMode/BattlePlayerController.cpp index e79e3fc..49c9aa4 100644 --- a/Source/TurnBasedTutorial/BattleMode/BattlePlayerController.cpp +++ b/Source/TurnBasedTutorial/BattleMode/BattlePlayerController.cpp @@ -172,7 +172,7 @@ void ABattlePlayerController::SetWidgetTurn_Implementation(bool bIsMyTurn) { void ABattlePlayerController::StartPlayingMusic_Implementation( USoundBase *BackgroundSound) const { - UGameplayStatics::PlaySound2D(GetWorld(), BackgroundSound); + UGameplayStatics::PlaySound2D(GetWorld(), BackgroundSound, 0.25f); } // float AMyPlayerController::SetCurrentActionAndReturnRadius(int action) {