// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/PlayerController.h" #include "MainMenuPlayerController.generated.h" /** * */ UCLASS() class TURNBASEDTUTORIAL_API AMainMenuPlayerController : public APlayerController { GENERATED_BODY() virtual void BeginPlay() override; protected: UPROPERTY(EditAnywhere) TSubclassOf WidgetClass; };