// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "TurnBasedTutorialGameModeBase.generated.h" /** * */ UCLASS() class TURNBASEDTUTORIAL_API ATurnBasedTutorialGameModeBase : public AGameModeBase { GENERATED_BODY() };