[/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/BattleField/BattleFieldMap.BattleFieldMap LocalMapOptions= TransitionMap=None bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop FourPlayerSplitscreenLayout=Grid bOffsetPlayerGamepadIds=False GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/MainMenu/MainMenuLevel.MainMenuLevel ServerDefaultMap=/Engine/Maps/Entry.Entry GlobalDefaultGameMode=/Script/Engine.GameMode GlobalDefaultServerGameMode=None [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/TurnBasedTutorial") +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/TurnBasedTutorial") +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="TurnBasedTutorialGameModeBase") [CoreRedirects] +PropertyRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.OnPlayersSide",NewName="/Script/TurnBasedTutorial.Trooper.bOnPlayersSide") +FunctionRedirects=(OldName="/Script/TurnBasedTutorial.MyPlayerController.MoveHero",NewName="/Script/TurnBasedTutorial.MyPlayerController.MoveTropper") +FunctionRedirects=(OldName="/Script/TurnBasedTutorial.MyPlayerController.MoveTropper",NewName="/Script/TurnBasedTutorial.MyPlayerController.MoveTrooper")