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26 lines
487 B
26 lines
487 B
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameState.h"
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#include "ManageSquadGameState.generated.h"
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/**
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*
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*/
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UCLASS()
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class TURNBASEDTUTORIAL_API AManageSquadGameState : public AGameState {
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GENERATED_BODY()
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public:
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AManageSquadGameState();
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UFUNCTION()
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void ChangeSquad(int TrooperIndex, int TrooperKind);
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private:
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UPROPERTY()
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TArray<int> TroopersKinds;
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};
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