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awesome_game/Source/TurnBasedTutorial/BattleMode/Singleplayer/SinglePlayerGM.cpp

25 lines
756 B

// Fill out your copyright notice in the Description page of Project Settings.
#include "SinglePlayerGM.h"
#include "SinglePlayerGS.h"
#include "TurnBasedTutorial/BattleMode/BattlePlayerController.h"
ASinglePlayerGM::ASinglePlayerGM()
: Super() {
GameStateClass = ASinglePlayerGS::StaticClass();
bIsMultiplayer = false;
}
void ASinglePlayerGM::BeginPlay() {
Super::BeginPlay();
UE_LOG(LogTemp, Warning, TEXT("SinglePlayer GameMode BeginPlay"));
// GameStateClass = ASinglePlayerGS::StaticClass();
// StartGame();
}
// void ASinglePlayerGM::PostLogin(APlayerController *NewPlayer) {
// AGameMode::PostLogin(NewPlayer);
// Cast<ABattlePlayerController>(NewPlayer)->
// StartPlayingMusic(BackgroundSound);
// }