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41 lines
2.6 KiB
41 lines
2.6 KiB
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/BattleField/BattleFieldMap.BattleFieldMap
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LocalMapOptions=
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TransitionMap=None
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/MainMenu/MainMenuLevel.MainMenuLevel
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Script/Engine.GameMode
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GlobalDefaultServerGameMode=None
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/TurnBasedTutorial")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/TurnBasedTutorial")
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="TurnBasedTutorialGameModeBase")
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[CoreRedirects]
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.OnPlayersSide",NewName="/Script/TurnBasedTutorial.Trooper.bOnPlayersSide")
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+FunctionRedirects=(OldName="/Script/TurnBasedTutorial.MyPlayerController.MoveHero",NewName="/Script/TurnBasedTutorial.MyPlayerController.MoveTropper")
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+FunctionRedirects=(OldName="/Script/TurnBasedTutorial.MyPlayerController.MoveTropper",NewName="/Script/TurnBasedTutorial.MyPlayerController.MoveTrooper")
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.ManageSquadTrooper.IndexInSquad",NewName="/Script/TurnBasedTutorial.ManageSquadTrooper.Index")
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.ManageSquadTrooper.IndexInSquadOrSample",NewName="/Script/TurnBasedTutorial.ManageSquadTrooper.Index")
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+FunctionRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.GetActionCost",NewName="/Script/TurnBasedTutorial.Trooper.GetActionRadius")
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+FunctionRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.GetActionCost",NewName="/Script/TurnBasedTutorial.Trooper.GetActionRadius")
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.RedMaterialInterface",NewName="/Script/TurnBasedTutorial.Trooper.RedMaterial")
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+FunctionRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.HighlightEnemy",NewName="/Script/TurnBasedTutorial.Trooper.HighlightAsEnemy")
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.bIsDying",NewName="/Script/TurnBasedTutorial.Trooper.bIsDead")
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+PropertyRedirects=(OldName="/Script/TurnBasedTutorial.Trooper.bIsDying",NewName="/Script/TurnBasedTutorial.Trooper.bIsDead") |