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19 lines
496 B
19 lines
496 B
2 years ago
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "HealthBar.h"
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#include "Components/ProgressBar.h"
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void UHealthBar::SetOwnerTrooper(ATrooper *Trooper) {
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OwnerTrooper = Trooper;
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}
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void UHealthBar::NativeTick(const FGeometry &MyGeometry, float InDeltaTime) {
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Super::NativeTick(MyGeometry, InDeltaTime);
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if (!OwnerTrooper.IsValid())
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return;
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HealthBar->SetPercent(OwnerTrooper->GetHitPoints() / OwnerTrooper->GetMaxHitPoints());
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}
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