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12 lines
330 B
12 lines
330 B
2 years ago
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "ManageSquadGameState.h"
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AManageSquadGameState::AManageSquadGameState() {
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TroopersKinds = {0, 0, 0, 0, 0};
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}
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void AManageSquadGameState::ChangeSquad(int TrooperIndex, int TrooperKind) {
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TroopersKinds[TrooperIndex] = TrooperKind;
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}
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