m4xxx1m
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33cae564e9
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game over widget
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2 years ago |
m4xxx1m
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3151f79474
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SinglePlayer Infinity Mode
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2 years ago |
m4xxx1m
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3e2f409f43
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Enemy AI
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2 years ago |
m4xxx1m
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c256136d69
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Death implementation and catching end of match
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2 years ago |
m4xxx1m
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e68312eaec
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normal convenient movement, borders at hp widgets, explosions, beautiful fireballs
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2 years ago |
m4xxx1m
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a51acf9d02
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finished implementing attack
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2 years ago |
m4xxx1m
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b2d6fadf2b
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almost implemented attack (using projectiles)
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2 years ago |
m4xxx1m
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ab6ba0a53e
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Added selection trooper and view of action radius
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2 years ago |
m4xxx1m
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d7738e00a6
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fixed attack problem
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2 years ago |
m4xxx1m
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2be6c07339
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rewrote using GameState and PlayerState, but end turn still doesn't work
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2 years ago |
m4xxx1m
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24279b7255
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added some ui and logic, but right now have troubles with replication
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2 years ago |
eyakm1
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c86a21fa67
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Attempt to make two spawn points and assign connecting players to them
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2 years ago |