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5e7478059c
Dev tree cleanup
master
eyakm1
2023-06-26 20:31:28 +0300
baa5dee9b5
deleted junk files
dev
m4xxx1m
2023-06-26 20:18:27 +0300
70f1dad57b
First release!
relelase1
eyakm1
2023-06-26 19:55:17 +0300
e8e6d37dad
Merge pull request 'Merge some UI improvements' (#8 ) from feature-ui-improvements into dev
eyakm1
2023-06-26 19:52:10 +0300
cd94fbc07f
Implement readme
eyakm1
2023-06-26 19:51:23 +0300
f0a5dc75ea
Delete video and create link
feature-readme
eyakm1
2023-06-26 19:50:01 +0300
6f8223e653
Insert video
eyakm1
2023-06-26 19:48:30 +0300
a8f03e71c5
Upload pictures
eyakm1
2023-06-26 19:10:14 +0300
2880b21cec
Include overview in README
eyakm1
2023-06-26 18:58:42 +0300
1511df97eb
Implement base README
eyakm1
2023-06-26 18:22:06 +0300
e27bfbd8a8
turned down the music volume
feature-ui-improvements
m4xxx1m
2023-06-18 13:16:54 +0300
e34909565e
Implemented persistent choose of troopers
eyakm1
2023-06-18 02:53:09 +0300
1eb65de5e6
GameSave for Selected Troopers
m4xxx1m
2023-06-18 02:17:52 +0300
26b49e2e9d
Selected troopers savegame class implemented
eyakm1
2023-06-18 01:00:23 +0300
422b1439e5
Information text in battle, buttons in session list, back button in manage squad menu
m4xxx1m
2023-06-10 01:17:06 +0300
71fd6242fe
healing projectile
feature-map-and-sounds
m4xxx1m
2023-06-08 13:47:56 +0300
6e1fd803f1
changed map and added music and sounds
m4xxx1m
2023-06-06 01:25:51 +0300
648d230cd9
Very base multiplayer game done
eyakm1
2023-06-05 14:02:22 +0300
8a4646bdb3
Forcefully destroy sessions before connecting or creating new
eyakm1
2023-06-05 14:00:14 +0300
d7b7c46cd5
refactoring
m4xxx1m
2023-06-05 11:50:34 +0300
efa99f3fd7
Destroy session on game end, random sessions names
eyakm1
2023-06-05 02:37:34 +0300
024fb31ea1
merge errors fixed
m4xxx1m
2023-06-05 00:26:35 +0300
7f8fce48cd
Now we can connect to the first session from the list
eyakm1
2023-05-31 08:20:51 +0300
33cae564e9
game over widget
m4xxx1m
2023-05-30 23:22:19 +0300
3151f79474
SinglePlayer Infinity Mode
m4xxx1m
2023-05-28 19:31:38 +0300
3e2f409f43
Enemy AI
m4xxx1m
2023-05-27 21:37:56 +0300
d9b81914dc
Implemented available session list
eyakm1
2023-05-26 04:41:56 +0300
e70d03fec5
Started to implement GUI for session connections
eyakm1
2023-05-22 01:26:53 +0300
f798fd22b1
Fix merge conflicts with feature-ui-and-logics
eyakm1
2023-05-21 22:52:19 +0300
0bbd2a3df5
added new buttons in main menu
m4xxx1m
2023-05-21 22:44:46 +0300
fd6ead7f42
dealt with problem of Play as client mode
m4xxx1m
2023-05-21 01:10:09 +0300
47270bcec2
Implemented Searching, Joining, Ending and Destroying Sessions
eyakm1
2023-05-20 15:39:00 +0300
c256136d69
Death implementation and catching end of match
m4xxx1m
2023-05-20 10:48:45 +0300
98e8fe3827
added config files I always wasn't adding for some reason
m4xxx1m
2023-05-20 09:48:59 +0300
e68312eaec
normal convenient movement, borders at hp widgets, explosions, beautiful fireballs
m4xxx1m
2023-05-20 03:34:44 +0300
f051f29506
Started implementing session matchmaking. Session creation and update implemented.
eyakm1
2023-05-20 00:44:54 +0300
a51acf9d02
finished implementing attack
m4xxx1m
2023-05-16 01:03:55 +0300
b2d6fadf2b
almost implemented attack (using projectiles)
m4xxx1m
2023-05-12 14:12:49 +0300
ab6ba0a53e
Added selection trooper and view of action radius
m4xxx1m
2023-05-05 23:11:17 +0400
d7738e00a6
fixed attack problem
m4xxx1m
2023-05-05 18:42:35 +0400
2be6c07339
rewrote using GameState and PlayerState, but end turn still doesn't work
m4xxx1m
2023-05-04 23:57:23 +0400
24279b7255
added some ui and logic, but right now have troubles with replication
m4xxx1m
2023-05-04 00:32:12 +0400
7816cf735f
almost made manage squad menu (except back button and saving data)
m4xxx1m
2023-04-22 01:03:03 +0300
ae01088fcd
Changed to Skeletal meshes and added animations
m4xxx1m
2023-04-15 21:35:51 +0300
114f9b28e1
added different troopers, made camera spectate, changed floor material, made some other small changes + clang-format
m4xxx1m
2023-04-10 19:37:05 +0300
16fab455c6
baseTurnManager
feature-model
SeregaN8
2023-04-09 22:58:17 +0300
985612b4de
Slight refactoring and more logging
eyakm1
2023-03-27 16:52:20 +0300
cdd8c11f8b
Full replication of movement and attacks implemented
eyakm1
2023-03-27 08:11:27 +0300
77951cd5ee
Basic replication of turns implemented
eyakm1
2023-03-24 05:50:58 +0300
80f821dfae
Enable spawning of troopers
eyakm1
2023-03-20 16:47:12 +0300
d110245ba7
PlayerStart Choosing finally works!
eyakm1
2023-03-20 15:31:13 +0300
29c31b81af
Disable any non-basic logic.
eyakm1
2023-03-16 18:27:35 +0300
6f5376e01d
Some fixes and debug output
eyakm1
2023-03-15 05:55:03 +0300
c86a21fa67
Attempt to make two spawn points and assign connecting players to them
eyakm1
2023-03-15 05:03:38 +0300
f2ed196c3e
Implement the base core (#4 )
eyakm1
2023-03-15 00:40:29 +0300
a6f936e73e
added movement, definition of side of trooper, 5 troopers on each side, moved camera etc
Maxim
2023-03-12 01:09:13 +0300
4c09614bb6
changed floor material, set default spawn point, made sort of interface for getting actor by clicking him
Maxim
2023-03-09 01:57:26 +0300
62b44ce661
added some minimal core code
Maxim
2023-03-07 14:31:21 +0300
7b5efddb50
Created project with main menu Co-authored-by: m4xxx1m <mi4469228@gmail.com> Co-committed-by: m4xxx1m <mi4469228@gmail.com>
m4xxx1m
2023-03-07 00:03:43 +0300
d9fb93b03f
Sync gitignore with dev
eyakm1
2023-03-07 00:02:49 +0300
f06c55ea26
Merge pull request 'Update gitignore for UE4 projects' (#1 ) from feature-gitignore into dev
eyakm1
2023-02-27 23:41:44 +0300
d2881bde3e
Update gitignore for UE4 projects
eyakm1
2023-02-27 23:39:50 +0300
79d843aeb6
added sort of main menu
Maxim
2023-02-27 23:38:32 +0300
a9daea7313
Initial commit
eyakm1
2023-02-27 23:10:27 +0300