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awesome_game/Source/TurnBasedTutorial/SinglePlayerGM.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "MyGameMode.h"
#include "SinglePlayerGM.generated.h"
/**
*
*/
UCLASS()
class TURNBASEDTUTORIAL_API ASinglePlayerGM : public AMyGameMode {
GENERATED_BODY()
public:
ASinglePlayerGM();
virtual void BeginPlay() override;
virtual void PostLogin(APlayerController *NewPlayer) override;
};