You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
awesome_game/Source/TurnBasedTutorial
eyakm1 f051f29506
Started implementing session matchmaking. Session creation and update implemented.
2 years ago
..
Ability.cpp added some ui and logic, but right now have troubles with replication 2 years ago
Ability.h almost implemented attack (using projectiles) 2 years ago
HealthBar.cpp added some ui and logic, but right now have troubles with replication 2 years ago
HealthBar.h added some ui and logic, but right now have troubles with replication 2 years ago
ManageSquadGameMode.cpp almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadGameMode.h almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadGameState.cpp almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadGameState.h almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadPawn.cpp almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadPawn.h almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadPlayerController.cpp rewrote using GameState and PlayerState, but end turn still doesn't work 2 years ago
ManageSquadPlayerController.h almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadTrooper.cpp almost made manage squad menu (except back button and saving data) 2 years ago
ManageSquadTrooper.h almost made manage squad menu (except back button and saving data) 2 years ago
MyGameInstanceSubsystem.cpp Started implementing session matchmaking. Session creation and update implemented. 2 years ago
MyGameInstanceSubsystem.h Started implementing session matchmaking. Session creation and update implemented. 2 years ago
MyGameMode.cpp finished implementing attack 2 years ago
MyGameMode.h finished implementing attack 2 years ago
MyGameState.cpp finished implementing attack 2 years ago
MyGameState.h finished implementing attack 2 years ago
MyPawn.cpp added different troopers, made camera spectate, changed floor material, made some other small changes + clang-format 2 years ago
MyPawn.h added different troopers, made camera spectate, changed floor material, made some other small changes + clang-format 2 years ago
MyPlayerController.cpp finished implementing attack 2 years ago
MyPlayerController.h finished implementing attack 2 years ago
MyPlayerStart.cpp rewrote using GameState and PlayerState, but end turn still doesn't work 2 years ago
MyPlayerStart.h rewrote using GameState and PlayerState, but end turn still doesn't work 2 years ago
MyPlayerState.cpp finished implementing attack 2 years ago
MyPlayerState.h finished implementing attack 2 years ago
MyProjectile.cpp finished implementing attack 2 years ago
MyProjectile.h finished implementing attack 2 years ago
Trooper.cpp finished implementing attack 2 years ago
Trooper.h finished implementing attack 2 years ago
TurnBasedTutorial.Build.cs Started implementing session matchmaking. Session creation and update implemented. 2 years ago
TurnBasedTutorial.cpp Created project with main menu 2 years ago
TurnBasedTutorial.h Full replication of movement and attacks implemented 2 years ago