Commit Graph

17 Commits (024fb31ea1fba9d84827f6b06dfd027233aa93fe)

Author SHA1 Message Date
m4xxx1m 3151f79474 SinglePlayer Infinity Mode
2 years ago
m4xxx1m a51acf9d02 finished implementing attack
2 years ago
m4xxx1m ab6ba0a53e Added selection trooper and view of action radius
2 years ago
m4xxx1m 2be6c07339 rewrote using GameState and PlayerState, but end turn still doesn't work
2 years ago
m4xxx1m 24279b7255 added some ui and logic, but right now have troubles with replication
2 years ago
m4xxx1m ae01088fcd Changed to Skeletal meshes and added animations
2 years ago
m4xxx1m 114f9b28e1 added different troopers, made camera spectate, changed floor material, made some other small changes + clang-format
2 years ago
eyakm1 985612b4de Slight refactoring and more logging
2 years ago
eyakm1 cdd8c11f8b Full replication of movement and attacks implemented
2 years ago
eyakm1 77951cd5ee Basic replication of turns implemented
2 years ago
eyakm1 80f821dfae Enable spawning of troopers
2 years ago
eyakm1 d110245ba7 PlayerStart Choosing finally works!
2 years ago
eyakm1 29c31b81af Disable any non-basic logic.
2 years ago
eyakm1 6f5376e01d Some fixes and debug output
2 years ago
eyakm1 c86a21fa67 Attempt to make two spawn points and assign connecting players to them
2 years ago
eyakm1 f2ed196c3e Implement the base core (#4)
2 years ago
m4xxx1m 7b5efddb50 Created project with main menu
2 years ago