turned down the music volume

pull/8/head
m4xxx1m 2 years ago
parent e34909565e
commit e27bfbd8a8

@ -1,7 +1,10 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=D68B8A08410D0195272328B9EAD1AE41
bShouldWindowPreserveAspectRatio=False
bUseBorderlessWindow=False
[StartupActions]
bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")

@ -172,7 +172,7 @@ void ABattlePlayerController::SetWidgetTurn_Implementation(bool bIsMyTurn) {
void ABattlePlayerController::StartPlayingMusic_Implementation(
USoundBase *BackgroundSound) const {
UGameplayStatics::PlaySound2D(GetWorld(), BackgroundSound);
UGameplayStatics::PlaySound2D(GetWorld(), BackgroundSound, 0.25f);
}
// float AMyPlayerController::SetCurrentActionAndReturnRadius(int action) {

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