m4xxx1m
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71fd6242fe
|
healing projectile
|
2 years ago |
m4xxx1m
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6e1fd803f1
|
changed map and added music and sounds
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2 years ago |
eyakm1
|
648d230cd9
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Very base multiplayer game done
Reviewed-on: #6
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2 years ago |
eyakm1
|
8a4646bdb3
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Forcefully destroy sessions before connecting or creating new
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2 years ago |
m4xxx1m
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d7b7c46cd5
|
refactoring
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2 years ago |
eyakm1
|
efa99f3fd7
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Destroy session on game end, random sessions names
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2 years ago |
m4xxx1m
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024fb31ea1
|
merge errors fixed
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2 years ago |
eyakm1
|
7f8fce48cd
|
Now we can connect to the first session from the list
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2 years ago |
m4xxx1m
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33cae564e9
|
game over widget
|
2 years ago |
m4xxx1m
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3151f79474
|
SinglePlayer Infinity Mode
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2 years ago |
m4xxx1m
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3e2f409f43
|
Enemy AI
|
2 years ago |
eyakm1
|
d9b81914dc
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Implemented available session list
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2 years ago |
eyakm1
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e70d03fec5
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Started to implement GUI for session connections
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2 years ago |
eyakm1
|
f798fd22b1
|
Fix merge conflicts with feature-ui-and-logics
|
2 years ago |
m4xxx1m
|
0bbd2a3df5
|
added new buttons in main menu
|
2 years ago |
m4xxx1m
|
fd6ead7f42
|
dealt with problem of Play as client mode
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2 years ago |
eyakm1
|
47270bcec2
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Implemented Searching, Joining, Ending and Destroying Sessions
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2 years ago |
m4xxx1m
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c256136d69
|
Death implementation and catching end of match
|
2 years ago |
m4xxx1m
|
98e8fe3827
|
added config files I always wasn't adding for some reason
|
2 years ago |
m4xxx1m
|
e68312eaec
|
normal convenient movement, borders at hp widgets, explosions, beautiful fireballs
|
2 years ago |
eyakm1
|
f051f29506
|
Started implementing session matchmaking. Session creation and update implemented.
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2 years ago |
m4xxx1m
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a51acf9d02
|
finished implementing attack
|
2 years ago |
m4xxx1m
|
b2d6fadf2b
|
almost implemented attack (using projectiles)
|
2 years ago |
m4xxx1m
|
ab6ba0a53e
|
Added selection trooper and view of action radius
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2 years ago |
m4xxx1m
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d7738e00a6
|
fixed attack problem
|
2 years ago |
m4xxx1m
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2be6c07339
|
rewrote using GameState and PlayerState, but end turn still doesn't work
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2 years ago |
m4xxx1m
|
24279b7255
|
added some ui and logic, but right now have troubles with replication
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2 years ago |
m4xxx1m
|
7816cf735f
|
almost made manage squad menu (except back button and saving data)
|
2 years ago |
m4xxx1m
|
ae01088fcd
|
Changed to Skeletal meshes and added animations
|
2 years ago |
m4xxx1m
|
114f9b28e1
|
added different troopers, made camera spectate, changed floor material, made some other small changes + clang-format
|
2 years ago |
eyakm1
|
985612b4de
|
Slight refactoring and more logging
|
2 years ago |
eyakm1
|
cdd8c11f8b
|
Full replication of movement and attacks implemented
|
2 years ago |
eyakm1
|
77951cd5ee
|
Basic replication of turns implemented
|
2 years ago |
eyakm1
|
80f821dfae
|
Enable spawning of troopers
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2 years ago |
eyakm1
|
d110245ba7
|
PlayerStart Choosing finally works!
|
2 years ago |
eyakm1
|
29c31b81af
|
Disable any non-basic logic.
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2 years ago |
eyakm1
|
6f5376e01d
|
Some fixes and debug output
|
2 years ago |
eyakm1
|
c86a21fa67
|
Attempt to make two spawn points and assign connecting players to them
|
2 years ago |
eyakm1
|
f2ed196c3e
|
Implement the base core (#4)
Co-authored-by: m4xxx1m <mi4469228@gmail.com>
Reviewed-on: #4
|
2 years ago |
m4xxx1m
|
7b5efddb50
|
Created project with main menu
Co-authored-by: m4xxx1m <mi4469228@gmail.com>
Co-committed-by: m4xxx1m <mi4469228@gmail.com>
|
2 years ago |
eyakm1
|
f06c55ea26
|
Merge pull request 'Update gitignore for UE4 projects' (#1) from feature-gitignore into dev
Reviewed-on: #1
|
2 years ago |
eyakm1
|
d2881bde3e
|
Update gitignore for UE4 projects
|
2 years ago |
eyakm1
|
a9daea7313
|
Initial commit
|
2 years ago |